Development

25 June, 2026
Neon Lightning Force version 1.5 is finally here! In this post, I go over the changes and improvements the game has received since the version released in 2016, along with a relaunch gameplay trailer. Huge thanks to the ChronoCrash community for helping me solve countless questions on their forums. There were times when I genuinely thought I would never finish this project, but it finally became a reality in time for its 10th anniversary. What you’ll find here is not only a game, but also everything I’ve learned about game development with OpenBOR over the years.
1 May, 2024
The Neon Lightning Force version 1.5 demo is now available for download, and the link can be found in this post. Here I also go over the progress made so far in this redesign and the future changes planned for the full version. Special thanks to the ChronoCrash community for answering my questions on the forums.
29 April, 2023
After thinking about it for a long time, I finally decided to redesign Neon Lightning Force. Honestly, its current game design was far below the way I develop games nowadays, which is why I decided to return to this project originally released in 2016. In this post, I share some progress, talk about the new features coming to the game from now on, and also discuss an approximate release window (at least for a demo so you can start trying it out).
1 May, 2021
And here comes this year’s big surprise! Silver Night’s Crusaders version 1.6 will include a full Latin Spanish dub for its cutscenes, allowing for much deeper immersion into its story and world. Huge thanks to DegelB Fandub and all collaborators for making this amazing dub possible. On top of that, the new version will feature an unlockable character playable in Free Mode and the Bloody Coliseum. In this post, I go into detail about all these new features.
31 October, 2020
Today is a great day because I’ve completed my second project :D. On October 31, 2020 a date that will go down in internet history xd. Silver Night’s Crusaders is finally here. This is a game that fans of Castlevania will enjoy. In this post, I go over everything included in the full version, along with screenshots and a trailer showcasing both the story and gameplay. The download link is at the end, along with the official site where you can learn more about the characters and the world of Silver Night’s Crusaders.
19 April, 2019
25 September, 2018
And now we begin with the second project from True Role Dreams. This game is inspired by Castlevania and already has a name: Silver Night’s Crusaders. This fan game aims to pay tribute to the series while building its own identity. In this post, I share early progress, characters, and the curious origin of the title, along with the first images and gameplay footage. If you enjoy retro aesthetics, vampires, and arcade-style action, this will give you a glimpse of where the project is heading.
30 June, 2017
The English version of Neon Lightning Force is now available after some time spent on translation and review. Everything from dialogue to menus has been translated, always aiming to stay consistent with the original version. If you wanted to play it in English or see how the experience was adapted into another language, here you can find all the details. Special thanks to Dyhalto for helping with grammar and editing.
25 June, 2016
After several attempts and canceled projects, I finally released my first project as True Role Dreams: Neon Lightning Force. Here I share the official release, some screenshots, details about the final content, and answers to a few frequently asked questions from followers on social media regarding language and platform availability :) .
14 March, 2015
The new beat ’em up from True Role Dreams now has a name: Neon Lightning Force. And not only that, there’s already a demo available, featuring the first levels of the game along with a new playable character. In this post, I share screenshots, demo content, and what’s coming in the full project. If you don’t want to wait for the final version, you can start playing the demo right now! :D